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wow will operate for another 10 years
TheMotleyFool investment sites published a Tippl Thomas, detailed interview, he is the chief business of fixed visual blizzard. Depending on the original length of recent blizzard touch dynamic planning, battle.net reshuffled, and Bobby DE Kotick (dynamic visual blizzard President), "dynamic visual experience consensus blizzard" merger, the reckoning, depending on the prospect of entertainment, and more shares recession for details.


I think we can make a world of warcraft existence, at the same time, it will be ten years is a great industry.


Move with blizzard entertainment: depending on the merger derived from the "world of warcraft" success,Gardner's: what motivates you to put thought on blizzard? The idea is to play?


Tippl: I still remember for all that is in the summer of 2006, when we have just completed a three-year strategy blueprint deduction. We examine the internal management team for the growth plans. As a blueprint for the strategy, we also focus on outer ring, seek the development space may help us achieve goals, or even surpass the opportunity. We observe all of the market, for instance, we never contact block of MMO market. When we start the analysis, we noticed that world of warcraft has about five million players, on the $15 per month, then take the monthly 12 months - wow! This industry too have already made a head!

Then we started off as a layer analytical and onion to understand this is a requirement, and large logistics department is filled with all kinds of customer service, credit management, fraud prevention, no wonder the western companies in Asia to success. So we look at these material and then say: I think that if we to do it by yourself, may not be a good idea. We conclude that no reliable means of financial market in the video games can be part of the most attractive. This is our Vivendi approach, the origin of the parent) blizzard.

World of warcraft will also be ten years, it has operation is not only the game

Gardner's: I do not know why the market evaluation things than people to do better, but I think big one may affect stock is gradually fade with time unique position in world of warcraft. In a particular point in time, you will reach the peak of the customers, and then, diablo 3 hypothesis is introduced, and then you can continue to meet people. About "weakened" world of warcraft process, whether you have fully consider? Are you going to continue operating this game for 10 years, or let all players in 3 years transferred to another game? This is a huge issue involves the scale, so I really curious.

Tippl: I think we can make a world of warcraft existence, at the same time, it will be ten years is a great industry. Because it is not only a game, you've played it is true, it is a community, this is a social network, it is you and friends. This is not something you consumption, this is your destination. We will continue to provide new content, the new game service, and this is what you keep players. You cannot think of support for granted players. If you stop create, if you stop what breathtaking content, so you will not grow. But I don't think it will happen in the foreseeable future. We are focused on offer, but I think we have enough ability to achieve.

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